I started this lunatic project in August of 2020, during the height of the Covid pandemic in Australia. Having found myself with extra time on my hands during the week, I decided to revisit the entire Tomb Raider series.
Having been somewhat inspired by Steve Warr’s wonderful retrospective series, I went back to the series, but with my philosopher hat on, of course. (It’s a small newsie cap, if you must ask.) Thinking about themes, ideas, emotions, and what it was that made Tomb Raider speak to me far more loudly than any subsequent sequel, I started working on the first draft of what ultimately, three drafts later, turned into a 10,000 word monster.
And tonight, it’s finally live for everyone to read and enjoy.
It’s a labour of love, and the first in what I hope to be a series of long-form essays ruminating on the ever-evolving artform that is videogames.
And of course, a huge thank you to my editor Andrew “Edpool” Hindle. He made this sordid mess make sense and helped me focus on my strengths as a writer.
Good stuff! And I appreciate the shout-out. Who knows? Maybe one day I’ll get a Tomb Raider game on the Switch and it will be able to compete with Zelda for my time.
https://www.techradar.com/news/nintendo-switch-might-be-getting-a-collection-of-tomb-raider-games
I haven’t looked into it but it seems as though there might be a chance the Switch is getting Tomb Raider sometime. I also have Steam on my PC but I have zero time or desire for PC gaming right now.